#ifndef CHOOSELEVELSCENE_H
#define CHOOSELEVELSCENE_H

#include <QMainWindow>
#include<playscene.h>
class ChooseLevelScene : public QMainWindow
{
    Q_OBJECT
public:
    explicit ChooseLevelScene(QWidget *parent = nullptr);

    void paintEvent(QPaintEvent *);

    //定义一个玩界面的对象，来实现场景切换
    PlayScene *pScene=NULL;

signals:

    //写一个自定义的信号告诉主场景，点击了返回
    void chooseSceneBack();

public slots:
};

#endif // CHOOSELEVELSCENE_H
